Chest access bug (v0.11, level 5)

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beowuuf
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Location: Basingstoke, UK

Chest access bug (v0.11, level 5)

Post by beowuuf »

type: bug
priority: medium
property: crash examining inventory

I am at the end of the corridors after the pit room on level 5, just away to face the skeletons down the stairs. I can access all the chests perfectly apart from one. Placing it in a champion's hand, or putting it up to the eye (anything that would reveal the contents) crashes the game. This chest was one of the first picked up, and must have accessed fine on level 2/start of 3 when I first obtained it. I'm sure contains freeze life boxes. The weight is quite highl, but could be accurate for 5 freeze life boxes.
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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George Gilbert
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Re: Chest access bug (v0.11, level 5)

Post by George Gilbert »

If you have a save game which shows this behaviour can you send it to me please (gmg1003@cam.ac.uk) as I can't reproduce this,
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beowuuf
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Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: Chest access bug (v0.11, level 5)

Post by beowuuf »

Been away for a few days (hd/win issues), I have a save in the level 9 room with the new chest problem and the old crashing chest, so i'll send it when i can recover it
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Re: Chest access bug (v0.11, level 5)

Post by George Gilbert »

Fixed for V0.12
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