Bug in Neta? (0.20)

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Big-J-Q
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Bug in Neta? (0.20)

Post by Big-J-Q »

So far I've completed Ku and Ros with no problems although they might not be entirely bug free; But they are completeable.

However, in Neta, I'm in the area with four "cells" with floorpads. I'm supposed to scare off the mummies to the cells and this should open the door and probably close an invisible pit in the same area. I've trapped 4 mummies, but the door won't open and the pit still remains.
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Big-J-Q
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cont'd

Post by Big-J-Q »

Also I couldn't find any error in the CSB.txt; Everything seems to be as it should be. I checked the coordinates, they add up; All triggers TOGGLE the counter (TOGGLING *is* the right action, right?) with appropriate count (=4).
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Lunever
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Re: cont'd

Post by Lunever »

I remember that bug from V0.16
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Big-J-Q
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Fixed?

Post by Big-J-Q »

Odd. I re-compiled CSB-dungeon with an additional cheat character for bug-finding purposes. I tried the "Trap the mummies"-puzzle again, and now it worked. I hadn't touched any part of the dungeon items, so it seems my previous save was/is somehow corrupted.
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George Gilbert
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Re: Fixed?

Post by George Gilbert »

Fixed and will be in V0.21
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