you simply add an 'a' line number e.g
2345 wall_item_lock ruby_key
2345a wall_item_lock picklock
the actual example is not containing the right words but you get the picture with the small 'a' now right?
but to enable picklocks you have to go through EVERY SINGLE keyhole that you have listed and add an 'a' command
if you don't, then that keyhole will not accept a picklock, simple as that
it is a mind boggling chore to do, surely the whole idea of a picklock is that it will pick any flippin lock !!

is there a command that will allow ALL keyholes defined to be accessable by picklock or do members prefer the system of the dungeon author picking and choosing just his favourite keyholes to be effected?