CSB support?
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CSB support?
Is the RTC savefile format flexible enough that someone could effictively convert a CSB dungeon.dat to run with it? I suppose we'd need some sort of util or option to do something similar to "make new adventure." Or perhaps, without restrictions on # of levels or level size, you could simply have the prison and chaos' dungeon all together, and you simply take a teleporter out of the prison to start your adventure. Are either of these possible with RTC? Howabout the unique CSB spells, monsters, and items?
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Re: CSB support?
All of this is already encoded into RTC. All of the spells, monsters and items are contained in the data files, but just aren't accessed by the dungeon module files currently included in the release version of RTC (V0.04 and below).
The plan is, as soon as the majority of bugs have been eliminated from the current version, to do the whole of DM and then CSB.
No extra coding is required *if* the a teleport is used to get from the prison to the starting worm room in CSB. An extra small utility program would however be required to rip characters out of one game (be it DM or Prison) and put them into a new game (CSB). In the long run, this is certainly the better option and will be implemented once everything else is finished.
George
The plan is, as soon as the majority of bugs have been eliminated from the current version, to do the whole of DM and then CSB.
No extra coding is required *if* the a teleport is used to get from the prison to the starting worm room in CSB. An extra small utility program would however be required to rip characters out of one game (be it DM or Prison) and put them into a new game (CSB). In the long run, this is certainly the better option and will be implemented once everything else is finished.
George