when is a rock not a rock

Discuss anything about the original Dungeon Master on any of the original platforms (Amiga, Atari, etc.).
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ajnin

when is a rock not a rock

Post by ajnin »

i cant fucking remember how to get past this bit..
i walk through the wall and then i get fucking lost... any help ?
jlarja

RE: when is a rock not a rock

Post by jlarja »

After going through the wall, turn right. Take any item you wish (dagger eg) and throw it before you as you go on. At some point you should get dagger to your eye ;-) .
andy

RE: when is a rock not a rock

Post by andy »

just walk backwards until it spins you round(you can tell because the long stretch in front of you suddenly looks a lot shorter!)
Fredrik Olsson

RE: when is a rock not a rock

Post by Fredrik Olsson »

Right after the fake-wall leave something on floor to easely find it again, then go left and pick up everything. When you come back to the item you left cast the footprint spell to see when you turn 180degrees, when you do just step backwords a few and continue merrely. The formula for footprints is found just the level above so I guess it is a hint to be used in places like this.
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