les rusters...

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Le sourd

les rusters...

Post by Le sourd »

Hello (désolé pr les non-francophones)

Au niveau 9, j'ai rencontré 4 rusters et je les ai balayés d'un puissant fireball à distance. Why le nombre de 4 rusters? Ils sont vraiment dangereux? Comment ils attaquent-ils?

Je n'ai pas terminé au niveau 11. Les Water Emmental sont-ils dangereux ou pas?

J'ai essayé CSB et c'est trop DURRRRRRRRRRRRRRR!!!!!!!!! Comment faire? Le problème est qu'il faut avoir des oreilles pour entendre des portes grincer, des trappes ouvrir/fermer, des monstres crier... Justement je suis sourd et je meurs trop...

Thank you to repondre to me. :)
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Lunever
Grand Druid
Posts: 2712
Joined: Thu Feb 14, 2002 4:47 pm

Re: les rusters...

Post by Lunever »

The rusters take a few fireballs before dying, but normally they are not dangerous. They were originally intended to be able to destroy equipment of the party like in AD&D where they came frome, hence the name, but this was not programmed in the game as it was finally released 'cause it could've created unsolvable savegames but may be in some early versions).
The Water Elementals are more dangerous, but they can be destroyed by the use of DesEw and vorpal blades.
And yes, CSB is as hard as it is brilliant.
And: Sorry, my french doesn't suffice to express myself.
Parting is all we know from Heaven, and all we need of hell.
Radagast

Re: les rusters...

Post by Radagast »

Le sourd, je te traduis les Propos de Lunever

Les rusters mettent quelques boules de feu à mourrir, mais normalement ils ne sont pas dangereux. A la base, ils étaient prévu pour etre capables de détruire l'équipement de l'éuipecomme dans AD&D (d'ou ils sont tirés), d'ou leur nom, mais cela n'a finalement pas été programmé

Les élémentaux d'eau sont plus dangereux, mais ils peuvent etre détruits en utilisant la Vorpale Blade ou le sort Des Ev

Et OUI, CSB est aussi difficile que brillant

NDT : En ce qui concerne le son, tu peux toujours jouer avec l'icone de controle du son ouverte; au moins comme ca tu sauras s'il se passe qqch, meme si tu ne sait pas koi exactement ..
Le sourd

Re: les rusters...

Post by Le sourd »

Radagast. Merci d'avoir traduit les propos de Lunever. Ca a quand même été difficile de le comprendre en anglais.

Lunever. Thank you to explicit for me.

Au Hello bye-revoir.
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PaulH
Ghastly gastropod
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Re: les rusters...

Post by PaulH »

Rusters' have some immunity to fire. Try using DES VEN, they die much quicker.

... I don't know how to translate that for you, so I hope you may be able to understand.
Le sourd

Re: les rusters...

Post by Le sourd »

for paulH. I destroye facilement les rusters avec the fireballs... DES VEN is inutile... thank you quand même.
FLaZ

Re: les rusters...

Post by FLaZ »

Nice surprise:

While playing DM RTC-Version i encountered a ruster.
Not thinking much about it i fought him by swords and...

my Delta suddenly was a piece of RUST!!!!

Very funny to see the rusters "destination" implemented in RTC.

Now you see a ruster and think twice of ignoring him.
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beowuuf
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Re: les rusters...

Post by beowuuf »

Yup, they go from being fairly boring to heart stopping evil things....
Oh, and if you didn't follow the forum threads...the 'rust to' property doesn't have to stop there..watch out for future RTC dungeons : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
FLaZ

Re: les rusters...

Post by FLaZ »

Yes, i noticed the scary things planned (rusty armor...).

Question: Can i use my RTC_V021- Savegames on further versions?
If not, is it possible to adjust the party manualy?
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beowuuf
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Re: les rusters...

Post by beowuuf »

George wants to do major changes he had put off for version 0.22, so nope, i don't think you will have backwards compatibility

You can't adjust saved games - at least no one is saying how to adjust them.
However if you have a party you wanted to import, there would be nothing to stop you from editing the original .txt of dm/csb with your party details so they survived, and compile that
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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