First, in level 5. A room with Monster #04, lock #01 and inscription #07 and 08 and item #08.
(according to the map on this site)
inscriptions are: 07-"The grave of king Milias the golden who even"
08-"In death thirsts for bullion."
There is no lock or switch.
I used the "see through walls" spell and i know theres a room in the
north-east corner.. but no way to get to it.
Any ideas??
Second, also in level 5. The big room with monster #05, 06 and 07, item #10, 11, 12.
Somewhere in the west area there is a pressure plate that opens a wall to a new room. i can see the room when i step on the pressure plate but i cant put anything on the plate except my characters to allow the wall to stay open.
I tried luring skeletons on the pressure plate but they move to fast so i didnt have time to get in the room before the wall reapeared.
I tried this a few times with no luck.
Any idea how i can get in the darn room??
thx
Problems in level 5 ;(
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Re: Problems in level 5 ;(
In the King Milias room, there's a hole at the bottom of one of the walls. The good king would be happy if you made a deposit! :)
As far as the pressure plate goes, there's a magical box hidden near the entrance to that general area. Grab that, then lure the skeletons to the pressure plate and freeze time while the wall is open.
Seems I was in that area the last time I played, and whatever was behind the wall wasn't worth the trouble of getting to it, but you may find it more worthwhile than I did.
As far as the pressure plate goes, there's a magical box hidden near the entrance to that general area. Grab that, then lure the skeletons to the pressure plate and freeze time while the wall is open.
Seems I was in that area the last time I played, and whatever was behind the wall wasn't worth the trouble of getting to it, but you may find it more worthwhile than I did.
Re: Problems in level 5 ;(
two potions and a torch i believe
You can actually stand beside the wall while the skeletons walk towards you, but it's longer winded as you have to re-lure then to the spot until they walk over the pad...but saves a box
You can actually stand beside the wall while the skeletons walk towards you, but it's longer winded as you have to re-lure then to the spot until they walk over the pad...but saves a box
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!