Go in the Way of the Wizard, at the level where you see fireballs bouncing on teleporters.
There are slime devils here, and you can find a Vorpal Blade.
Look through the walls with OH KATH RA, or look into the map : you will see a door behind a wall, to the north.
It is clear that this wall should be removed, but... how ??? Buttons here just add monsters or more fireballs.
mystery passage
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- Paul Stevens
- CSBwin Guru
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RE: mystery passage
I think you mean level 5. The door is at 05(19,03).
The ASCII dump function of the Windows version of CSB
confirms that no switches have this door as a target.
If it can be opened, it must be opened with an "Open
Door" spell. Unfortunately, the dump does not say
whether this will work. I will try to implement that
capability in future versions.
The ASCII dump function of the Windows version of CSB
confirms that no switches have this door as a target.
If it can be opened, it must be opened with an "Open
Door" spell. Unfortunately, the dump does not say
whether this will work. I will try to implement that
capability in future versions.
RE: mystery passage
Replace the Vorpal Blade in the alcove and the wall will dissappear. I don't remember if you can then retake it. Try taking it and moving very quickly to where the wall was...
- Gambit37
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RE: mystery passage
You can do this manoeuver multiple times on the Amiga version of CSB. Replacing the vorpal opens the wall behind which is a portcullis that requires an onyx key to open it. It also sets off all the Rive generators too....
Don't know if this works on the ST version - I seem to recall that passage didn't exist on that version...? Can you confirm that Andy?
Don't know if this works on the ST version - I seem to recall that passage didn't exist on that version...? Can you confirm that Andy?
- ChristopheF
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RE: mystery passage
I opened the mini.dat from the ST versions of CSB, and the passage is here.
Christophe - Dungeon Master Encyclopaedia
- Paul Stevens
- CSBwin Guru
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- Joined: Sun Apr 08, 2001 6:00 pm
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RE: mystery passage
It is in the ST version. I just got there today. Putting
any object in the alcove will open the passage. So
you can keep the Vorpal blade to Dispell the monsters.
PAul prsteven@facstaff.wisc.edu
any object in the alcove will open the passage. So
you can keep the Vorpal blade to Dispell the monsters.
PAul prsteven@facstaff.wisc.edu