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--See the Edit And/Or dialog. I provided context sensitive
help for the Browse button. See if this is a good idea to
extend to all of the dialogs.
The context sensitive help is good idea. However, the way it works implies two clicks on distinct parts of the screen to have the information, then another click to close the information. This is heavy artillery for just "tips".
I'm still partisan of tooltiptexts. They appear when your mouse is over the object intriguing you after a few seconds.
Maybe you don't like this solution because it is harder to maintain all the texts? You don't have to set the tooltiptext property by graphical design, it is better to set it by code. It is even quite easy to use a database, likning the texts to the objects.
I am still offering my help to write the "tip" texts for all the things I understood. Tell me the maximum length. Tell me the way you want it described. The best for me would be that you send me a list of 3 columns:
Parent.parent.object Caption Tip text
I would fill the "tip text" column
The "caption" column would only be necessary is your object naming is unclear to me.
Tip texts
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- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
Re: Tip texts
Well, Good Fellow, I agree. To a great extent.
!!!!But!!!!!!
I don't know how to do it! Without implementing the
entire thing myself! (watching the mouse, counting the
seconds, etc).
The toolbar has a built-in capability. I simply throw in
a "\ntips text" and it all happens. I don't know how
to do it for dialog controls
Tell me how. Show me how. Tell me where I can find
out how. I tried and failed.
And then it seems that some controls might want longer
and more involved explanations than are traditionally
provided with pop-up tips.
!!!!But!!!!!!
I don't know how to do it! Without implementing the
entire thing myself! (watching the mouse, counting the
seconds, etc).
The toolbar has a built-in capability. I simply throw in
a "\ntips text" and it all happens. I don't know how
to do it for dialog controls
Tell me how. Show me how. Tell me where I can find
out how. I tried and failed.
And then it seems that some controls might want longer
and more involved explanations than are traditionally
provided with pop-up tips.