This was beowuuf's suggestion, but I thought I'd put it in a separate post so it doesn't get lost:
Can you support different attacks using different attack graphics? Spell casting one spell looks different from a normal attack, etc (like Dungeon Master Java)
Different graphic for spells
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*puts false beard and nose and glasses one it*
you mean..a completely new and fresh suggestion you just put on the board : )
At the moment there are three slots, so that would mean three different attack graphics...
It would a) as said make it look different when different attacks are used, such as spellcasting vs physical or theft vs damage
b) Make it interesting, even if the same attacks were associated, to have variants in graphics - so a knight may only have one type of attack, but you could duplicate it three times and have three seperate looks, just so in a fight it's more interetsing that 'stab' stab' 'stab' it's 'stab' or 'slice' or 'chop' even if mechanically you don't make it different...though you probably would : )
you mean..a completely new and fresh suggestion you just put on the board : )
At the moment there are three slots, so that would mean three different attack graphics...
It would a) as said make it look different when different attacks are used, such as spellcasting vs physical or theft vs damage
b) Make it interesting, even if the same attacks were associated, to have variants in graphics - so a knight may only have one type of attack, but you could duplicate it three times and have three seperate looks, just so in a fight it's more interetsing that 'stab' stab' 'stab' it's 'stab' or 'slice' or 'chop' even if mechanically you don't make it different...though you probably would : )
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