Over-ride the built in difficulty auto-scaler.
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Over-ride the built in difficulty auto-scaler.
At present it isn't possible to use "Super Parties" in RTC because the engine auto-scales the dungeon difficulty. I suggest giving the dungeon designer the ability to over-ride that action. Let's face it, it didn't matter to CSB how hard the party you imported from DM was. Although it's a nice feature, you may want to turn it off.
Don't be scene or herd!
I'd even suggest to give the Designer the possibility of overriding individual difficulty/party-adaption settings, like monster speed adaption, monster strength adaption, food drain adaption, stamina adaption etc.
That way I could finally play RTC again the way I like it by simply altering those settings (although that would disqualify me for Hall-Of-Fame purposes, but I'd be willing to accept that).
That way I could finally play RTC again the way I like it by simply altering those settings (although that would disqualify me for Hall-Of-Fame purposes, but I'd be willing to accept that).
Parting is all we know from Heaven, and all we need of hell.
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