DML² updated big changes

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Dadoo
Novice
Posts: 10
Joined: Mon May 17, 2004 2:57 am

DML² updated big changes

Post by Dadoo »

hello!!!

This is the actual link http://avalon-soft.com
I just uploaded the basic page with the last developments :
- U can choose one of 4 characters (statistics and weapon will change)
- U can take quit and store 5 objects on you character
- U can use the key on the locked wall
- U can use the lever on some walls

To do :
- cache every graphic (not all of them are cached)
- change statistics and weapon on character select
- add many different keys
- eatable items (will be easy to do)
- choose a saving ame method (dunno, may be coockies)
- monster/weapon interaction with monster IA

Then create a big map for u to get lost :twisted:

I'll take every advice with pleasure.

Good music party for those who have this kind of summer celebration
in their countries :wink:
Dadoo
Novice
Posts: 10
Joined: Mon May 17, 2004 2:57 am

Another update

Post by Dadoo »

I think the look of dml² is becoming right.

Added advanced objects : take, swap, store and quit.

Selecting a character on the wall now reincarnate and shows stats.

You may change anyway if this character doesn't feet your preferences.

You may use the only key given to open the corresponding door. The key will be taken by the door but I think this isn't logical (even if this is the way the riginal game does). I plan to make the key persistant, and use other item for unpersistant opening stuff (like gems).

You were 111 to play the demo, so I hpoe someone will give me his advice abot the persistant/unpersistant key stuff.

To respond to some questions : in the future saving will be enabled probably as coockies.

bye²
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FallenSeraphin
Adept
Posts: 210
Joined: Thu Jul 01, 2004 6:56 pm
Location: Portugal

Post by FallenSeraphin »

Its starting well, but the wall tiles have some bugs in it... tryied with aleth
Guest

Fixed

Post by Guest »

Ok thanx, just fixed this bug, added basic magic interface, morph key, more items, but gem door not fonctionnal at this time.

;)
Dadoo
Novice
Posts: 10
Joined: Mon May 17, 2004 2:57 am

Post by Dadoo »

just t say that DML is still alive and I hope to have some new sample online very soon. I have to had so many things : objects, walls, things on walls... But everything goes right...
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Jardice
Artisan
Posts: 185
Joined: Thu Aug 29, 2002 7:36 am
Location: USA

Post by Jardice »

NIce, Looking forward to it.

Sarry I didn't reply earlier.
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