just some observations i made, so quite theoretically.
did some of you also note that some characters seem to run "faster" than others? they demand more food, the regenerate faster life/stamina/mana and gain therefore more levels, at least in priest and wizard. you can see that while sleeping. some characters regenerate quite constantly, others have quite large pauses between short periods, where their bars increase.
this seems to have no connection to wisdom and vitality, for example wuuf, having quite low vit/wis, regenerates very fast and azizi or leyla quite slow.
anyone knows exactly on what that depends? or is there a hidden stat for "bio-velocity"? or am i totally nuts?
of course i made these observations at high level champions, which had about the same amouts of life and mana.
biorhythm of characters
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i tested around a bit. 2 characters with the same wis/vit regenerate life/mana at the same speed. this is a linear increase, meaning double wisdom = double regeneration. levels in fighter/ninja/priest/wizard have no influence on regeneration.
the food consumed is different though.
i have set up a testing area:
wuuf: 40 wis, 40 vit, ee master priest/wiz
wu tse: 80 wis, 80 vit, ee master priest/wizard
azizi: 40 vit/wis, no skills
leyla: 80 wis/wit, no skills
all of them had 100 life and 100 mana, stamina from top to down: 50, 47, 77, 60
i wasted mana and slept repeatedly, so they always had to reg mana, until they all died. they died in the order: wu tse, leyla, wuuf, azizi.
now i set the stamina for wuuf and wu tse to 100 and for azizi and leyla to 50.
leyla died far before all as first (fast reg, low stamina), then wu tse (fast reg, high stamina) short before azizi (slow reg, low stamina) and wuuf (slow reg, high stamina) as last.
so the connection is:
regeneration of mana drains stamina, regeneration of stamina drains food.
the drain of stamina seems to be an absolute value like x mana drain 1 stamina, but the drain of food seems to be relative, like 1 full stamina bar drains x % of the food bar.
so no hidden biorhythm, just a result of the internal calculations. the higher the wisdom and the lower the stamina, the more food needs a champion.
the food consumed is different though.
i have set up a testing area:
wuuf: 40 wis, 40 vit, ee master priest/wiz
wu tse: 80 wis, 80 vit, ee master priest/wizard
azizi: 40 vit/wis, no skills
leyla: 80 wis/wit, no skills
all of them had 100 life and 100 mana, stamina from top to down: 50, 47, 77, 60
i wasted mana and slept repeatedly, so they always had to reg mana, until they all died. they died in the order: wu tse, leyla, wuuf, azizi.
now i set the stamina for wuuf and wu tse to 100 and for azizi and leyla to 50.
leyla died far before all as first (fast reg, low stamina), then wu tse (fast reg, high stamina) short before azizi (slow reg, low stamina) and wuuf (slow reg, high stamina) as last.
so the connection is:
regeneration of mana drains stamina, regeneration of stamina drains food.
the drain of stamina seems to be an absolute value like x mana drain 1 stamina, but the drain of food seems to be relative, like 1 full stamina bar drains x % of the food bar.
so no hidden biorhythm, just a result of the internal calculations. the higher the wisdom and the lower the stamina, the more food needs a champion.