Woot! Thanks for fixing this George.
However, I found a couple of issues with it that I wonder might be improved:
1) Ctrl+P for screengrabs still only grabs the central 600x400 portion of the screen -- can you improve this so that it grabs the full screen, so that....
2)... I can show the new problem with the black bar at the bottom of the screen. I realise that this is to hide the prepared text so it can be scrolled on -- any chance you can do this a different way so that we can be rid of the black bar?
http://homepage.ntlworld.com/matt_hill/rtc/blackbar.jpg
3) The editor doesn't allow you to select the newly created 640x480 bitmap because it appears that it's set to permanently filter only those images that are scale 1 and 640x400. Can you improve this please?
V0.31: Background images
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- George Gilbert
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1) Fixed for V0.32 (now a configurable option whether or not to save just the game area or the entire screen).
2) Fixed for V0.32.
3) Not convinced by this one. The editor is there to make creating dungeons quick, easy and safe. Limiting the choices of bitmaps to only those that are recommended I would say is a good thing! If you want to do anything clever, then you can always use the text file format (as you have been doing). I agree that this particular case is a poor example as selecting the "wrong" sized bitmap should have no ill effect, but in the general case...
2) Fixed for V0.32.
3) Not convinced by this one. The editor is there to make creating dungeons quick, easy and safe. Limiting the choices of bitmaps to only those that are recommended I would say is a good thing! If you want to do anything clever, then you can always use the text file format (as you have been doing). I agree that this particular case is a poor example as selecting the "wrong" sized bitmap should have no ill effect, but in the general case...
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: