This doesn't happen with DM_Oritinal.RTC
After finishing the game, it crashes without recording party to great hall.
Diags-20051218185858.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 18:58:58 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Diags-20051218190324.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 19:03:24 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Same diagnostic log both times.
BTW, great work on the game. I like the spell book idea, but it's annoyingly slow during sleep.
`K
GAME: Crash after finishing DM.RTC module
Moderator: George Gilbert
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may

- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
Awesome news.George Gilbert wrote:Hi there,
Can you send me the save game file (\Modules\dm.sv?) that you were using and instructions on how to reproduce the crash (presumably, just fuse chaos) and I'll take a look.
BTW, I've fixed the sleep problem for V0.35 already!
I've sent the file with an attachment. Let me know if you didn't get it (spam filters and all) or got the wrong one. The saved game should be "FINAL".
`K