I get this error message i try to add 5 or more NEW wallsets. The game crashes when you try to compile the dungeon. I have duplicated this problem in Labyrinth.txt by copying one of the new wallsets. As soon as the 5th new wallset is added, this error message appears. (I have added the exact lines I added below for convenience)
-----------------------------------------------------------------
RTC (V0.36) Diagnostic file - Sun Apr 02 09:33:24 2006
Error:
an access violation exception.
Stack Dump:
RTCData.CreateNewTile(int -1);
RTC.MakeSubTile();
RTC.MakeSubTileRoof();
RTC.InitSecondary();
RTC.ProgStateIntroContinue2();
RTC.DoFrame(int 7);
RTC.WinMain();
-----------------------------------------------------------------
NAME=(WALLSET_OUTSIDE2)
WALL_FRONT1=(BITMAP_WALL_OUTSIDE_FRONT1,NULL)
WALL_FRONT2=(BITMAP_WALL_OUTSIDE_FRONT2,NULL)
WALL_FRONT3=(BITMAP_WALL_OUTSIDE_FRONT3,NULL)
WALL_LEFT1.=(BITMAP_WALL_OUTSIDE_LEFT1,BITMAP_WALL_OUTSIDE_LEFT1)
WALL_LEFT2.=(BITMAP_WALL_OUTSIDE_LEFT2,BITMAP_WALL_OUTSIDE_LEFT2)
WALL_LEFT3.=(BITMAP_WALL_OUTSIDE_LEFT3,BITMAP_WALL_OUTSIDE_LEFT3)
WALL_SIDE0.=(BITMAP_WALL_OUTSIDE_SIDE0,BITMAP_WALL_OUTSIDE_SIDE0)
WALL_SIDE1.=(BITMAP_WALL_OUTSIDE_SIDE1,BITMAP_WALL_OUTSIDE_SIDE1)
WALL_SIDE2.=(BITMAP_WALL_OUTSIDE_SIDE2,BITMAP_WALL_OUTSIDE_SIDE2)
WALL_SIDE3.=(BITMAP_WALL_OUTSIDE_SIDE3,BITMAP_WALL_OUTSIDE_SIDE3)
WALL_FAR3..=(BITMAP_WALL_OUTSIDE_FAR3,BITMAP_WALL_OUTSIDE_FAR3)
WINDOW.....=(BITMAP_WALL_OUTSIDE_WINDOW)
ROOF.......=(BITMAP_WALL_OUTSIDE_ROOF,NULL,NULL,NULL)
FLOOR......=(BITMAP_WALL_OUTSIDE_FLOOR,NULL,NULL,NULL)
SHADE......=(BITMAP_WALL_OUTSIDE_SHADE,100)
NAME=(WALLSET_OUTSIDE3)
WALL_FRONT1=(BITMAP_WALL_OUTSIDE_FRONT1,NULL)
WALL_FRONT2=(BITMAP_WALL_OUTSIDE_FRONT2,NULL)
WALL_FRONT3=(BITMAP_WALL_OUTSIDE_FRONT3,NULL)
WALL_LEFT1.=(BITMAP_WALL_OUTSIDE_LEFT1,BITMAP_WALL_OUTSIDE_LEFT1)
WALL_LEFT2.=(BITMAP_WALL_OUTSIDE_LEFT2,BITMAP_WALL_OUTSIDE_LEFT2)
WALL_LEFT3.=(BITMAP_WALL_OUTSIDE_LEFT3,BITMAP_WALL_OUTSIDE_LEFT3)
WALL_SIDE0.=(BITMAP_WALL_OUTSIDE_SIDE0,BITMAP_WALL_OUTSIDE_SIDE0)
WALL_SIDE1.=(BITMAP_WALL_OUTSIDE_SIDE1,BITMAP_WALL_OUTSIDE_SIDE1)
WALL_SIDE2.=(BITMAP_WALL_OUTSIDE_SIDE2,BITMAP_WALL_OUTSIDE_SIDE2)
WALL_SIDE3.=(BITMAP_WALL_OUTSIDE_SIDE3,BITMAP_WALL_OUTSIDE_SIDE3)
WALL_FAR3..=(BITMAP_WALL_OUTSIDE_FAR3,BITMAP_WALL_OUTSIDE_FAR3)
WINDOW.....=(BITMAP_WALL_OUTSIDE_WINDOW)
ROOF.......=(BITMAP_WALL_OUTSIDE_ROOF,NULL,NULL,NULL)
FLOOR......=(BITMAP_WALL_OUTSIDE_FLOOR,NULL,NULL,NULL)
SHADE......=(BITMAP_WALL_OUTSIDE_SHADE,100)
NAME=(WALLSET_OUTSIDE4)
WALL_FRONT1=(BITMAP_WALL_OUTSIDE_FRONT1,NULL)
WALL_FRONT2=(BITMAP_WALL_OUTSIDE_FRONT2,NULL)
WALL_FRONT3=(BITMAP_WALL_OUTSIDE_FRONT3,NULL)
WALL_LEFT1.=(BITMAP_WALL_OUTSIDE_LEFT1,BITMAP_WALL_OUTSIDE_LEFT1)
WALL_LEFT2.=(BITMAP_WALL_OUTSIDE_LEFT2,BITMAP_WALL_OUTSIDE_LEFT2)
WALL_LEFT3.=(BITMAP_WALL_OUTSIDE_LEFT3,BITMAP_WALL_OUTSIDE_LEFT3)
WALL_SIDE0.=(BITMAP_WALL_OUTSIDE_SIDE0,BITMAP_WALL_OUTSIDE_SIDE0)
WALL_SIDE1.=(BITMAP_WALL_OUTSIDE_SIDE1,BITMAP_WALL_OUTSIDE_SIDE1)
WALL_SIDE2.=(BITMAP_WALL_OUTSIDE_SIDE2,BITMAP_WALL_OUTSIDE_SIDE2)
WALL_SIDE3.=(BITMAP_WALL_OUTSIDE_SIDE3,BITMAP_WALL_OUTSIDE_SIDE3)
WALL_FAR3..=(BITMAP_WALL_OUTSIDE_FAR3,BITMAP_WALL_OUTSIDE_FAR3)
WINDOW.....=(BITMAP_WALL_OUTSIDE_WINDOW)
ROOF.......=(BITMAP_WALL_OUTSIDE_ROOF,NULL,NULL,NULL)
FLOOR......=(BITMAP_WALL_OUTSIDE_FLOOR,NULL,NULL,NULL)
SHADE......=(BITMAP_WALL_OUTSIDE_SHADE,100)
[Fixed for V0.37] crash with 5+ NEW wallsets
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