triggers activated by specific party member bones

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Mac Addict
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triggers activated by specific party member bones

Post by Mac Addict »

Okay, one more to add to wth wish list (for now). Does the current engine allow for floor triggers or wall triggers to be activated by the bones of a specific champion? Why have this option? I'm thinking of writing a custom dungeon that revolves around the resurection of a specfic champion. You are given three champions to start and your quest is to retrive the remains of your fallen companion in a dungeon and return him/her to life to complete the game.

Is this a good idea or possible with the current engine?
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George Gilbert
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Post by George Gilbert »

This can be done already. You can specify the bones type of each character - by default they're all the same object, but theres nothing stopping you having different objects for each character.

You can then have your trigger activated by specific bone types.
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Sophia
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Post by Sophia »

Will this break vi altars?
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George Gilbert
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Post by George Gilbert »

No, not as long as the new bones are cloned from MISC_BONES (in fact, the engine should complain if you try to give a character bones that aren't).
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