[Done for V0.39] Actions to move / rotate items and/or party

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George Gilbert
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[Done for V0.39] Actions to move / rotate items and/or party

Post by George Gilbert »

For V0.39 I've added the following new actions:

- MOVE_PARTY_NORTH
- MOVE_PARTY_EAST
- MOVE_PARTY_SOUTH
- MOVE_PARTY_WEST
- MOVE_PARTY_FORWARD
- MOVE_PARTY_BACKWARD
- MOVE_PARTY_LEFT
- MOVE_PARTY_RIGHT

- MOVE_ITEM_NORTH
- MOVE_ITEM_EAST
- MOVE_ITEM_SOUTH
- MOVE_ITEM_WEST
- MOVE_ITEM_FORWARD
- MOVE_ITEM_BACKWARD
- MOVE_ITEM_LEFT
- MOVE_ITEM_RIGHT

- ROTATE_PARTY_NORTH
- ROTATE_PARTY_EAST
- ROTATE_PARTY_SOUTH
- ROTATE_PARTY_WEST
- ROTATE_PARTY_CLOCKWISE
- ROTATE_PARTY_ANTICLOCKWISE
- ROTATE_PARTY_180

- ROTATE_ITEM_NORTH
- ROTATE_ITEM_EAST
- ROTATE_ITEM_SOUTH
- ROTATE_ITEM_WEST
- ROTATE_ITEM_CLOCKWISE
- ROTATE_ITEM_ANTICLOCKWISE
- ROTATE_ITEM_180

They're all pretty self explanatory, but basically will allow you to manipulate things in the dungeon.

For example, you could construct a boomerang weapon (after a certain time flying it rotates 90 degrees and so will eventually come back to you), or a rocket launcher with recoil that when you fire it the party gets knocked backwards a tile etc. I'm sure you'll all be able to come up with more interesting examples!
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Gambit37
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Post by Gambit37 »

Well, this means some of the DM2 spells would now be possible (I think, haven't tried any of this new action stuff, haven't looked at RTC since v0.36)
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beowuuf
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Post by beowuuf »

Can i takethe opportunity in general to say 'holy crapfark' and 'woohoo' to all this new stuff!
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George Gilbert
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Post by George Gilbert »

You may... :D

As well as the patrolling guard that I mentioned in another post, I've also added a recoiling bow to the example dungeon so you can see how that can be made to work. For extra interest, I've used one of the conditional relays to check that an arrow will be fired before applying the recoil (i.e. if you shoot it with no ammo, then you don't get shoved backwards).
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Lunever
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Post by Lunever »

A recoil bow! Holy crapfark indeed! So we can have that The Gamers scene now ("You sneak attack him with a ballista?"). Cool!
Parting is all we know from Heaven, and all we need of hell.
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