[Done for V0.39] Spell bodyguard
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[Done for V0.39] Spell bodyguard
Just like as DM2, it would be very nice, if you can cast spell or scroll that create to you personal bodyguard.
Of course this bodyguard lives only a few minutes.
And there can be several different spell's or scroll's, just like there are monsters.
Of course this bodyguard lives only a few minutes.
And there can be several different spell's or scroll's, just like there are monsters.
- George Gilbert
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- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
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Lol, cool! NPCs in a city, as I wanted, won't have to be hacked in weird ways (putting facing graphcis in the wrong place and havign a monster alternately scare itself so it wanders off)
Before 0.39 gets released, could I suggest an addition to the monster_attack - either an additional little flag to say 'attack any monster' versus 'attack any other monster type except own'. Either that or by default have a monster who attacks other monsters not attack it's own type
Hmm, that still causes trouble for DM2 recreation - attack minions would attack their own side's guard minions : (
Is there a way for dungeon mechanics to filter this behavious yet?
Before 0.39 gets released, could I suggest an addition to the monster_attack - either an additional little flag to say 'attack any monster' versus 'attack any other monster type except own'. Either that or by default have a monster who attacks other monsters not attack it's own type
Hmm, that still causes trouble for DM2 recreation - attack minions would attack their own side's guard minions : (
Is there a way for dungeon mechanics to filter this behavious yet?
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: