Deep Cave
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- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
Deep Cave
Hi all Dungeon Master fans!
After finishing this amasing game for so many times I started to have a dream. I wish to create something as good as was this game. After several attempts I failed. I try it again and failed again. Now, I think, my life give me an opportunity to create this game.
Features:
- 2D environment (RTC dimensions)
- Cowsmanauts tile sets
- One dungeon can u use n tilesets
- Based on condition and effects
- Highly configurable
- Almost nothing hardcoded
- Opensourced (as soon as initial code will be almost completed(too many changes in code cannot work with many members))
- Any object can be linked to another object.
- Animated objects(Walls, floor items, wall items, items, ...)
Technology:
- XNA for display
- C# for logic
- Windows as platform
Credits:
Programming
- Mystic_Unicorn (Martin Drška)
Graphics
- David Gervais (http://pousse.rapiere.free.fr/tome/index.htm)
- Francois Munos
- Cowsmanaut
After finishing this amasing game for so many times I started to have a dream. I wish to create something as good as was this game. After several attempts I failed. I try it again and failed again. Now, I think, my life give me an opportunity to create this game.
Features:
- 2D environment (RTC dimensions)
- Cowsmanauts tile sets
- One dungeon can u use n tilesets
- Based on condition and effects
- Highly configurable
- Almost nothing hardcoded
- Opensourced (as soon as initial code will be almost completed(too many changes in code cannot work with many members))
- Any object can be linked to another object.
- Animated objects(Walls, floor items, wall items, items, ...)
Technology:
- XNA for display
- C# for logic
- Windows as platform
Credits:
Programming
- Mystic_Unicorn (Martin Drška)
Graphics
- David Gervais (http://pousse.rapiere.free.fr/tome/index.htm)
- Francois Munos
- Cowsmanaut
Last edited by Mystic_Unicorn on Fri Jan 13, 2012 9:19 am, edited 10 times in total.
Mystic Unicorn - Deep cave developer
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
Still. But i changed programming language so there is a delay. from delphi to C++.
The game will be in opengl but with all nostalgia features, like square walking.....and with opengl there will be more possibilities for effects.....teleports, spells,.....
I create the game I want to play.
The game will be in opengl but with all nostalgia features, like square walking.....and with opengl there will be more possibilities for effects.....teleports, spells,.....
I create the game I want to play.
Mystic Unicorn - Deep cave developer
I hope everyone is going to the site
if you havent seen the website yet i urge you to go
Also feel free to add me to your MSN / ICQ / AOL messangers
Also feel free to add me to your MSN / ICQ / AOL messangers
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
Because different people have different ideas about what is good. And if we would stick to the one-clone-philosophy, shouldn't you join CSBWin or RTC instead of creating Deep Cave? But even if there was that much of agreement and team work, you wouldn't do so, I suppose, because you probably invested a lot of work and time and ideas into Deep Cave, else it wouldn't exist, right?
So although I like RTC most, I'm glad that there are several people making their ideas come true.
Balance is the ultimate good!
So although I like RTC most, I'm glad that there are several people making their ideas come true.
Balance is the ultimate good!
Parting is all we know from Heaven, and all we need of hell.
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
Deep cave basic engine test
at this adress: http://deepcave.wz.cz/download/EngineTest.rar u can download engine test.
Please tell me your problems or your FPS or anything interesting.
There are some controls:
<F1> FULLSCREEN
<F2> WIREFRAME
<F3> SemiTransparent walls
<F4> Lights on/off
<Arrows> movement
it is important to wait one or two sec after execution. Do not move at this time. u can create your own maps very easily. Edit default.txt in convertor directory and launch MapConvertor.Exe. U must remember that Wall=any leter; space=' ' <= <SPACE>.
Please tell me your problems or your FPS or anything interesting.
There are some controls:
<F1> FULLSCREEN
<F2> WIREFRAME
<F3> SemiTransparent walls
<F4> Lights on/off
<Arrows> movement
it is important to wait one or two sec after execution. Do not move at this time. u can create your own maps very easily. Edit default.txt in convertor directory and launch MapConvertor.Exe. U must remember that Wall=any leter; space=' ' <= <SPACE>.
Mystic Unicorn - Deep cave developer
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
- Mystic_Unicorn
- Journeyman
- Posts: 89
- Joined: Sun Jul 14, 2002 3:00 pm
- Location: Czech republic
- Contact:
:))
Thank u for your quick answer. Im working on web right now so there can be some issues, but it will be good. Most important is game.
I started again. Codes are gone but my mind and desire to create clone such like Dungeon master is realy great. )
Ok, web is now online and ill use that web for me as well as for u
I started again. Codes are gone but my mind and desire to create clone such like Dungeon master is realy great. )
Ok, web is now online and ill use that web for me as well as for u
Mystic Unicorn - Deep cave developer
- Erik Bauer
- Adept
- Posts: 252
- Joined: Thu Jan 11, 2007 1:44 pm