[Fixed for V0.44] Ninja-Archmastering bug
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- LordLibrasulus
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- Joined: Sat Jul 09, 2005 12:38 pm
- Location: Germany
[Fixed for V0.44] Ninja-Archmastering bug
Merge the Firestaff with the Power Gem. Make your way to the staircase opened by the Winged Key - now it is blocked. Throw an item at the blocked wall and ... voilá, you get ~ 4 Ninja-levels.
- George Gilbert
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I cannot see how that can possibly happen - the three things are totally unrelated in the code.
The only possibility is that all the stuff before is complete coincidence, and there's just a bug with throwing any item, at any time, against a wall (which would cause other problems that other people would have seen).
If you can save me a save game just as you describe at the point just before you throw the item, I'd believe you, but otherwise I think this is a wind up
The only possibility is that all the stuff before is complete coincidence, and there's just a bug with throwing any item, at any time, against a wall (which would cause other problems that other people would have seen).
If you can save me a save game just as you describe at the point just before you throw the item, I'd believe you, but otherwise I think this is a wind up
Last edited by George Gilbert on Sun Sep 24, 2006 10:18 am, edited 2 times in total.
- LordLibrasulus
- Apprentice
- Posts: 44
- Joined: Sat Jul 09, 2005 12:38 pm
- Location: Germany
- LordLibrasulus
- Apprentice
- Posts: 44
- Joined: Sat Jul 09, 2005 12:38 pm
- Location: Germany
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
Thanks for the file - I believe you now!
The actual root cause of the bug is actually nothing to do with what you thought it was (which is fortunate, as it would have been impossible as I thought!), but instead can be reproduced by standing on a set of stairs that goes nowhere. For example,
WWW
WSW
WWW
(W = wall, S = stairs)
It just so happens that this particular configuration only occurs in DM in the situation that you hit.
When the party ends up in this situation, the engine doesn't know which direction they should be facing, and lots of other mechanics (including throwing of items and XP) break...now all fixed for V0.44.
The actual root cause of the bug is actually nothing to do with what you thought it was (which is fortunate, as it would have been impossible as I thought!), but instead can be reproduced by standing on a set of stairs that goes nowhere. For example,
WWW
WSW
WWW
(W = wall, S = stairs)
It just so happens that this particular configuration only occurs in DM in the situation that you hit.
When the party ends up in this situation, the engine doesn't know which direction they should be facing, and lots of other mechanics (including throwing of items and XP) break...now all fixed for V0.44.
- LordLibrasulus
- Apprentice
- Posts: 44
- Joined: Sat Jul 09, 2005 12:38 pm
- Location: Germany