i use one same front bitmap for npc characters : but the bitmap is sometimes flipped when i see it on the right side view... just like flooritems with only one bitmap for all views.
precisely, this happens only when i move in a*special* way :
M for monster, P for party : P doesn't look M (i.e. P looks south), turns left twice, so P sees M on his right, but M is flipped !
++M+
+P++
this doesn't happen if we have this configuration : P looks at M.
++M+
++P+
if P strafes on the left, M stays correct in right side view.
[Fixed for V0.44] flip if i turn, no flip if i strafe
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- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
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- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: