Sci-Fi Dungeon Idea
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Perihelion from Amiga is good way to go, because it was future world+magic. So team may use standard meele weapons and psionic powers. There was lot of magic class and spells, also close combat weapons, so i thing it should work that way. Hired Guns dont have any magic, and it was other atmosphere.
Lets say you get team from wasteland, poorly equipped (ammo is hard to find) and your task is to explore some factory for abandoned tech. and other treasures. Story placed in postnuclear world, everywhere dust and radiation. Magic powers (psionic) comes from brain mutation in some humans. Its dont need to place many guns, it may be also medieval style stuff (junk) because hard to find some ammo. Close combat and psionic.
I will search some graph from Perihelion for interface and just change colour of my hi-res wallsets to brown, it should work!
Lets say you get team from wasteland, poorly equipped (ammo is hard to find) and your task is to explore some factory for abandoned tech. and other treasures. Story placed in postnuclear world, everywhere dust and radiation. Magic powers (psionic) comes from brain mutation in some humans. Its dont need to place many guns, it may be also medieval style stuff (junk) because hard to find some ammo. Close combat and psionic.
I will search some graph from Perihelion for interface and just change colour of my hi-res wallsets to brown, it should work!
There actually was a very cool Sci-Fi-DM-Clone:
Xenomorph! Very creepy, atmospheric and one of my favourite games back then:
http://www.thelegacy.de/Museum/5917/
Since it was so "easy" to clone DM2 with RTC, maybe someone knows Xenomorph and wants to clone it for the RTC engine.
Xenomorph! Very creepy, atmospheric and one of my favourite games back then:
http://www.thelegacy.de/Museum/5917/
Since it was so "easy" to clone DM2 with RTC, maybe someone knows Xenomorph and wants to clone it for the RTC engine.
- DraconicMajesty
- Apprentice
- Posts: 31
- Joined: Sat Sep 16, 2006 1:17 pm
Captive had those handy power sockets all over the place, of course, which earlier mention of recharging weapons had me thinking about.Joramund wrote:A very good Sci-Fi dungeon(s) is Captive.
Xenomorph drove me crazy, to be quite honest, running out of ammo, food... must've been doing something wrong, I guess. Even so, I like the sound of a Sci-Fi "dungeon", and if you use armour as "droid body parts", with Strength boosts and the like to simulate "upgrades", you could almost replicate some elements of Captive with little serious tinkering.
Beat: DM, CSB, EOB, EOB2, EOB3, Black Crypt, Captive, Hired Guns...
...show-off.
...show-off.
Have you posted these sprites elsewhere? Maybe others are interested in them...
http://ipdb.ath.cx/_pubtest/tagl/
http://eab.abime.net/forumdisplay.php?s ... ne=-1&f=64
http://ipdb.ath.cx/_pubtest/tagl/
http://eab.abime.net/forumdisplay.php?s ... ne=-1&f=64
Re: Sci-Fi Dungeon Idea
bump
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Re: Sci-Fi Dungeon Idea
If ye ar very good at making them it mite work surprisinly well. But only wit' DSB, or if ye make a dungeon editor yerself. RTC has a bit too little options, for example, ye could never create a railgun (slugs are too slow, and ye cannot make them to penetrate anythin'). Needless to say that hackin' the original version, CSBwin builder, Dmute nor DMjava are opinions unless ye ar gonna degrade ye'r dungeon in Trantor's reviews dearly.
I don't post anymore for reasons real-life.
Re: Sci-Fi Dungeon Idea
Am looking for soundtrack from Hired Guns, anybody have idea where find it?
Re: Sci-Fi Dungeon Idea
Ooh.
Heh, usually when someone asks for a resource you think 'wow, maybe one day that dungeon will see the light of day'. In zed's case, you know you'll get a cool dungeon in the next few months
Heh, usually when someone asks for a resource you think 'wow, maybe one day that dungeon will see the light of day'. In zed's case, you know you'll get a cool dungeon in the next few months

Re: Sci-Fi Dungeon Idea
Or weeks. This is probably because Zed doesn't talk, he works. Erm. I mean, I should go back to my work. 

Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: Sci-Fi Dungeon Idea
Many thanx! I search it long time, one from best game soundtrack ever made.