activate means increase.
deactivate means decrease.
but what is the best way to reset a counter ?
counters again..
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- George Gilbert
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There's an ACTION that can give a counter a specific value. Simply activate an ACTION object that has the counter set action (have a look the coin counter in the advanced example dungeon which does exactly this).
BTW, there's no way to *reset* a counter, just *set* it to a specific value. Counters have no "memory" of what values they used to have.
BTW, there's no way to *reset* a counter, just *set* it to a specific value. Counters have no "memory" of what values they used to have.