EDIT: Jeepers, that a monster set of additions! I have about 50 entries to do.......!
The once Christmas-y CYOA summary and notes thread
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Been suffering:
"Thread fatigue" (having to jump around pages within the same thread to find out where you came from, and then where you're going)
"The Entropy Effect" (Too many options opened up, causing an overwhelming sense of it'll never advance)
"Extrasensory anticipation" (The feeling that you know that the original author knows what he/she wanted to write in the follow up options but your ESP ability fails you as to what they were inferring... Or what the hell I'm on about now tbh)
Will hopefully add a section soon
"Thread fatigue" (having to jump around pages within the same thread to find out where you came from, and then where you're going)
"The Entropy Effect" (Too many options opened up, causing an overwhelming sense of it'll never advance)
"Extrasensory anticipation" (The feeling that you know that the original author knows what he/she wanted to write in the follow up options but your ESP ability fails you as to what they were inferring... Or what the hell I'm on about now tbh)
Will hopefully add a section soon
No i get what you mean - I guess the skill with these sections is, if you write one, then don't be hung up on someone continuing your brilliant idea for the next part, and if you follow on from one, just make it individual as long as it doens't break the actual gamebook logic (too much)
The lift idea seems a cool idea to link the several differnt options, but then of course I had to add more sections to actually justify the lift mechanic - hence the acquisition of the items
Plus I wanted to reset the need for all the previous items, without removing their value - though of course they can still be available as options to those in the know who want some funny or different later options.
Anyway, onwards and downwards
The lift idea seems a cool idea to link the several differnt options, but then of course I had to add more sections to actually justify the lift mechanic - hence the acquisition of the items
Plus I wanted to reset the need for all the previous items, without removing their value - though of course they can still be available as options to those in the know who want some funny or different later options.
Anyway, onwards and downwards
Cool, off we go again.
For 95 we have the Medicinal plants route and the Weapon-pointy plants route, Syra does her thing, then convergence I presume. Could be a monster, could be a trolin 'shitting in the woods', so to speak.
Perhaps we could start to inject a few ideas now for the showdown with the big dragon? Don't know how to go about this, but as a suggestion we could use:
> Add now items that deflect fireballs (4 sets of armour, Wooden shields, etc, etc). They would then break afterwards.
> We have 24 or less champions, kind of like 24 HP really
> Force the dragon to submission by tickling...
Just a few ideas, but I don't know how to go about the grand finale, and we should think about it now. I can remember using paper and dice for the Final Fantasy books, do we go that way?
Also when we get there, maybe someone could write the skeletal end sequence indicating in note form what they want filled in. Diff3r3nt from they way we're doing it now.
Thoughts?
For 95 we have the Medicinal plants route and the Weapon-pointy plants route, Syra does her thing, then convergence I presume. Could be a monster, could be a trolin 'shitting in the woods', so to speak.
Perhaps we could start to inject a few ideas now for the showdown with the big dragon? Don't know how to go about this, but as a suggestion we could use:
> Add now items that deflect fireballs (4 sets of armour, Wooden shields, etc, etc). They would then break afterwards.
> We have 24 or less champions, kind of like 24 HP really
> Force the dragon to submission by tickling...
Just a few ideas, but I don't know how to go about the grand finale, and we should think about it now. I can remember using paper and dice for the Final Fantasy books, do we go that way?
Also when we get there, maybe someone could write the skeletal end sequence indicating in note form what they want filled in. Diff3r3nt from they way we're doing it now.
Thoughts?
Yeha, even if we don't carry on the tests idea I would assume pretty convergent path for a while!
Doens't have to be a showdown with the dragon fight wise, could be somethign funny and undercutting.
I don't think we need more items (after all, you have heroic weaposn and fireplate for a reason), I think some humourous uses of the items that are around and circumstances from earlier might be an idea - hence the tests idea.
Currently situation i can see is that gothmog might still be dehydrated (though there were enough opportunities to rehydrate him) as an incidental stumbling block
A test requiring a non-frazzled toothed mophus, and you get bonus points for uber-teeth
Perhaps ackonowledging you could have trolins in your party (when there was the 24 man pressure plate) who thump important fighters if you aren't careful
Perhaps having less champions does matter in the end too....
I like dragon tickling, we could use that somewhere - after all, the party might still have access to some of the stuff from the syra dungeon bit like tinsel and sheep
Doens't have to be a showdown with the dragon fight wise, could be somethign funny and undercutting.
I don't think we need more items (after all, you have heroic weaposn and fireplate for a reason), I think some humourous uses of the items that are around and circumstances from earlier might be an idea - hence the tests idea.
Currently situation i can see is that gothmog might still be dehydrated (though there were enough opportunities to rehydrate him) as an incidental stumbling block
A test requiring a non-frazzled toothed mophus, and you get bonus points for uber-teeth
Perhaps ackonowledging you could have trolins in your party (when there was the 24 man pressure plate) who thump important fighters if you aren't careful
Perhaps having less champions does matter in the end too....
I like dragon tickling, we could use that somewhere - after all, the party might still have access to some of the stuff from the syra dungeon bit like tinsel and sheep
- Gambit37
- Should eat more pies
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Cool! Did you use my HTML as a basis? As for pictures, I simply had the Encyclopedia open at the same time, and pasted in links to icons from there...beowuuf wrote:Gah, crapped out internet and long phone calls meant I didn't manage to finsih what I was doing - I have all the sections gambit hadn't done in an html template, though I didn't get to then look for any picture links nor create a few new ones
Yeah, no internet meant couldn't do that - but I saved one of your files as a source and worked from there, so allah willing there should be no problems if you upload them
Will get the piccies inserted where some seem to need them tonight. Ones liek the lift and trolin wife might benefit from a tweaked picture
Will get the piccies inserted where some seem to need them tonight. Ones liek the lift and trolin wife might benefit from a tweaked picture
You pushed it up to 100, Beo. Well done. When I finish perusing http://www.pbfcomics.com/ this week, I'll add one!
Woohoo, we're flying now. Loved your section 101 by the way - bad to read it at work really 
Hey everyone, come on! You can jump in and make a section, we jsut need ideas for trials where a single champion, if present, can make a difference!
We seem to be doing quite well - so far, having the right champion and stuff from earlier means you can pass the test, though so far it also seems to affect that champion. Otherwise, you can pass the test, but you risk injuring or skeleonising or otherise losing your people.
I guess later on having able bodied people (to weild the special weapons/armour) or having non-skeketons could be important!
Hey everyone, come on! You can jump in and make a section, we jsut need ideas for trials where a single champion, if present, can make a difference!
We seem to be doing quite well - so far, having the right champion and stuff from earlier means you can pass the test, though so far it also seems to affect that champion. Otherwise, you can pass the test, but you risk injuring or skeleonising or otherise losing your people.
I guess later on having able bodied people (to weild the special weapons/armour) or having non-skeketons could be important!
- Gambit37
- Should eat more pies
- Posts: 13825
- Joined: Wed May 31, 2000 1:57 pm
- Location: Location, Location
- Contact:
I've uploaded the entire story up #98 -- it's now hosted here, instead of my own site, so Beo, if you want to continue transcribing it, you can do so and upload. It's now here:
http://dmweb.free.fr/Stuff/interactivestory/
Let me know if you need/want FTP access.
Just wondering if we should change the title as it's no longer Christmas or 2007 and this seems like the kind of thing that could go on for some time. I'm keen to write for it again at some point...
http://dmweb.free.fr/Stuff/interactivestory/
Let me know if you need/want FTP access.
Just wondering if we should change the title as it's no longer Christmas or 2007 and this seems like the kind of thing that could go on for some time. I'm keen to write for it again at some point...