Got a monster that can attack not only champions, but other monsters, similar to your monster_wisdomattack function.
I need a way to differentiate between if Im hitting a monster or a champion, and realise that its trickier than I thought. Any suggestions?
Incidentally, is I believe that dsb_add_champion and dsb_spawn("mummy"....) can create two identifiers of the same number (e.g. "4"), so that if I ran dsb_find_arch(who) in the aforementioned attack function I could get a set of stairs for example or even a Invalid instance 4 error.
Thanks
