I have created a switch with an animation as the alternate graphic.
It is important, that the ani starts at the beginning - but RTC seems to start randomly anywhere.
I this a bug or a feature??
Animations
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- Gambit37
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It's not a bug or a feature, it's a flaw in the way the animation engine works unfortunately.
At the moment, the animation engine is really only suitable for permanent anims: things like fountains that are always running, wallitems etc.
The issue is that animations start playing as soon as your dungeon loads, whether or not they are actually shown or needed. They are effectively playing "in memory". You can see why this would be a problem!
At the moment, the animation engine is really only suitable for permanent anims: things like fountains that are always running, wallitems etc.
The issue is that animations start playing as soon as your dungeon loads, whether or not they are actually shown or needed. They are effectively playing "in memory". You can see why this would be a problem!