if you kill the char 2 with the switch you can do that often.
if you use eyeswitch "move cursor to char 1 head"
object vanishes when something is already worn on head by char 1
if you then press eyeswitch "move char 1 head to cursor" it
gives you the item you lost before and the thing gets broken.
Well, I am not able to correct it so I post it here without solution.
Is this problematic in some way or does it not matter to anyone?
I also would like to know how to add the special phrases to only
a hand picked number of items, like the apple(on level 2) is special,
no other apples are etc. (you can set conditions to display
phrases and set some items to have special phrases but I do
not grasp that quite fully)..if you don't keep dealing constantly
with this stuff your chances of creating something is slim

perhaps someone is willing to go through these 2 DSA's step by
step(old/new) whilst maybe correcting the error?