must be 20 years now, that I (and I guess most of you) last played DM or CSB on the Atari ST, so most of what I discuss here was buried quite a long time and comes from quite a depth.
The first version I've ever played was a cracked version (young, you know) from the 42-crew. There was a strange bug or (and this is what I guessed and now can proof http://dmweb.free.fr/?q=node/210) merely a copy protection. As soon as you've gotten quite a way withhin the dungeon all the characters suffered a sudden death. The ST was randomly accessing the disk drive shortly before this happened, so you knew it was time to save your game. Still, the game was playable with the copy protection working and I remember having obtained the firestaff, but never killed Lord Chaos. So I've played one of the greatest piece of software without ever having to pay for it. I know: crowd goes oooooh. It's not like that it's eating me up or something, just something that was given me long ago without donation of any kind.
Usually the copy protections on the ST were of the "work-or-wont-work" type, so maybe DM had one of the first "I-will-let-you-taste-a-bit-and-then-let-you-suffer" type. Funny thing: Me and some friends who were playing it too, had strange theories about deadly poisioned water springs in the 2nd level. Sometimes it is sad that taking it apart bitbybit/disassembling takes away all the secrets, isn't it?
Another thing I havn't found any real information about:
In DM (dunno remember if it was alike in CSB - yes, I had the original
![Wink ;-)](./images/smilies/icon_e_wink.gif)
Greetings from Germany
T0Mi