How does ACTION_CHANGE_LEVEL_WALLSET work?
I tried several different ways of invoking it but nothing seems to have any effect.
ACTION_CHANGE_LEVEL_WALLSET
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- Gambit37
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ACTION_CHANGE_LEVEL_WALLSET
Last edited by Gambit37 on Mon Jan 05, 2009 5:07 am, edited 2 times in total.
- Lord_BoNes
- Jack of all trades
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From testing:
Create a clone of WALLSET_ALT using your new wallset as its default. Use WALLITEM_ACTION, ACTION_CHANGE_LEVEL_WALLSET, with the cloned item as your primary object.
NOTE: Don't forget to have a cloned WALLSET_ALT for your current wallset if you wish to change back.
Create a clone of WALLSET_ALT using your new wallset as its default. Use WALLITEM_ACTION, ACTION_CHANGE_LEVEL_WALLSET, with the cloned item as your primary object.
NOTE: Don't forget to have a cloned WALLSET_ALT for your current wallset if you wish to change back.
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- Lord_BoNes
- Jack of all trades
- Posts: 1064
- Joined: Mon Dec 01, 2008 12:36 pm
- Location: Ararat, Australia.
Been there, done that
It's a pretty simple mistake to make... What were you changing the wallset for? Are you doing weather, or time of day?
I've been using it a little lately for weather effects... The one effect I just can't get to work is a raining sound FX loop
It's a pretty simple mistake to make... What were you changing the wallset for? Are you doing weather, or time of day?
I've been using it a little lately for weather effects... The one effect I just can't get to work is a raining sound FX loop
1 death is a tragedy,
10,000,000 deaths is a statistic.
- Joseph Stalin
Check out my Return to Chaos dungeon launcher
And my Dungeon Master Clone