

But I have got completely hooked again. This game, despite its age, still has amazing playability.
1) The magic system in my opinion is the best I have used in an RPG. The use of syllables means that you can experiment to try and find new spells (and who hasn't?). For instance the first time I discovered the 'see-through walls' spell I thought I had blown a hole in the wall and promptly tried to walk through. The fact that you chose the power of spells, and you also have the variables mana and amount of skill/practise rally sets it apart, even today.
2) The designers really tried to make a great experience by anticipating your moves and giving you regular shocks (I mentioned some of these in previous posts). It does not feel like a regular dungeon, it feels like Lord Chaos is messing with your head.
3) You did not know what most of the equipment did, you just put on whatever armour you thought was best. This added to the character, and reduced the tendency towards power-play.
4) The graphics don't look that bad today, meaning they were amazing in 1987.
And it even got a bit better than when I was a child, on my Core 2 duo processor has zero load times compared to the aeons it took on my 512k ST! I think even someone who never played the game before could really get into it all these years later.
So in summary I am hooked, and even though I don't have much time for playing I made it to level 9 already. Roll on Lord Chaos, and then maybe I finally slay my childhood bugbear and finish CSB!