Clockwise Room/Rooms
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- MasterWuuf
- Arch Master
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Clockwise Room/Rooms
I don't recall anyone suggesting an easy, or quick, way through the Clockwise area.
I thought I'd pick everyone's brains to see if anyone had a good system to run through this area.
I thought I'd pick everyone's brains to see if anyone had a good system to run through this area.
"Wuuf's big brother"
Re: Clockwise Room/Rooms
I used to, I would have to play again to know my steps..
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- Ameena
- Wordweaver, Murafu Maker
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Re: Clockwise Room/Rooms
I just kind of tend to run around until the wall opens - when I get attacked by a Wasp (I think), I know I've got it.
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
- Trantor
- Duke of Banville
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Re: Clockwise Room/Rooms
That might be the one thing I never really figured out in DM. I usually go to one corner, then turn around and go back, then turn around and go a corner further and so on. I don't have a real working system.
Re: Clockwise Room/Rooms
I think I use to run around backwards, when I saw the wall change (something on the wall), I moved forward (anti clockwise) to click or pick up something or fight a wasp, then continued backwards. Its been a while though, and I never timed it so it may not actually be fast either.
It's not a bug in the program, I've just gone and done something weird.
- oh_brother
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Re: Clockwise Room/Rooms
Very difficult to nail down, I usually just do trial and error. But Rick Gast has a step-by-step solution in the Dungeon Master Encyclopaedia.
Re: Clockwise Room/Rooms
Yes. It's very clear. Theoretically. In practice, I always end up running frantically here and there for ages.Gambit37 wrote:If you follow the exact instructions on the wall, it's very clear

I think you have to walk anti-clockwise in the 1st and 4th rooms and clockwise in the 2nd and 3rd ones. Or something. I've heard it. Somewhere. Theoretically.

Full solution is here (http://dmweb.free.fr/?q=node/1315):
Spoiler
Go west then south and you will see a wall saying “Turn back”, do so, go north then east and you will come to a wall saying “clockwise”, stop here and go west for the iron key. Go back to the “clockwise” text and look to the south, take one step forward and stop, now turn around and you should see a door with a keyhole, put the iron key in this keyhole. Grab the chest and remove the solid key, you are now going to use it to unlock the way to the rest of the level. Go back out of the door, head south then take one step west and turn back, follow the path round and you will see a gold lock on the wall, use the solid key in it (watch out for wasps) and turn back. Head east, south, west then north and you will see that there is now no lock in the place the lock was. Turn east now and you will see the “Clockwise” sign, again turn south and take one step forward, turn around again and you will be back at the door where the chest was, only you will find that there is a new passageway.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: Clockwise Room/Rooms
This bit used to really pee me off in speed runs. But memorize the route through and it is just a few steps.
Wasps - I hate them too.
Wasps - I hate them too.
- MasterWuuf
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Re: Clockwise Room/Rooms
I never really tried to finish DM in a true 'fastest time' that I can recall.PaulH wrote:This bit used to really pee me off in speed runs. But memorize the route through and it is just a few steps.
Wasps - I hate them too.
I remember racing through a couple of times, back in the 80's, and the Clockwise room was an inconvenience.

I did blaze through Wolfenstein in four or five minutes, as I recall.
(Not bad for a left-handed mental case)
"Wuuf's big brother"
- MasterWuuf
- Arch Master
- Posts: 1086
- Joined: Thu Sep 11, 2008 9:22 pm
- Location: Way Down Here, Louisiana
Re: Clockwise Room/Rooms
Hmmm. Considering that I was the only person playing DM in the area (to my knowledge),
at the time, I'm just surprised I decided to even try running to the fluxcage ending.
I know it wasn't in record time, but it was only a matter of a few hours.
at the time, I'm just surprised I decided to even try running to the fluxcage ending.
I know it wasn't in record time, but it was only a matter of a few hours.
"Wuuf's big brother"
Re: Clockwise Room/Rooms
MasterWuuf wrote:I did blaze through Wolfenstein in four or five minutes, as I recall.
(Not bad for a left-handed mental case)

Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!