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Posted: Tue Oct 02, 2007 1:20 am
by Paul Stevens
We can arrange that the viewport has 16
arbitrary colors. And not worry about one
of the colors being used for the spell/attack
controls. This should simplify things for
artwork in the viewport.

Posted: Tue Oct 02, 2007 3:41 pm
by Angst
Paul,
Sweet.
...And this can be done in ADGE? (I'm still learning all about that software).
I tried importing a 16 color .bmp (16 shades of gray) and it didn't map correctly. Something tells me that I won't just be able to reduce some of my old drawings down to 16 colors and import them successfully. I might have to do a bunch of re-drawing. Ah well.
~A...