Beholders

Discuss anything about the original Dungeon Master on any of the original platforms (Amiga, Atari, etc.).
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Newbunkle
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Re: Beholders

Post by Newbunkle »

Trantor wrote:I think I love you.
There aren't enough giant ant movies and games IMO. :(
Trantor wrote:...or not. You took Mophus! :shock: :shock: :shock:

Erm, nevermind... :wink: The characters you have chosen seem to be Hisssa (lizard), Daroou (aka Mr. Hair), maybe Leyla (the ninja girl... if she came with a rope, then it's her) and Mophus (the psycho with that devilish grin).
I've checked now, they're Hisssa, Daroou, Wu Tse (the "son" of heaven, though she clearly has breasts), and Mophus. Is Mophus a bad choice then? I only picked him because I thought it was funny.
Trantor wrote:I understand you get bored of the same single wallset meanwhile. However, I feel that each level feels different enough through its monsters, riddles, and general layout (one gigantic hall in one level, endless corridors in another one etc.) that each has its own identity.
I don't normally have a problem telling levels apart. I agree that they feel different. It only rears its head when I'm lost and trying to work out if I've been down a passage before.
Trantor wrote:There is also DM2 which features different wallsets and upgraded graphics in general. However, gameplay-wise, it is not nearly as good as DM1 or CSB in my mind (some people disagree with this statement, of course).
I forgot about DM2, I used to play that a lot too. :)
Trantor wrote:If you are still keen on playing more, try the sequel Chaos Strikes Back. There is no more variety in terms of decoration, but the whole dungeon is so packed with traps, puzzles and fights that you won't get bored quickly. It can be rather frustrating, though, since most of the time you don't know where you are. It is an amazing experience if you persevere, though.
I never played the original CSB, so that's definitely on my list. I've also downloaded EOB 1 and 2 (old habits die hard) and have tinkered with them. They're not as much fun as DM, but it helps to break things up.

I don't think EOB is as much fun, as the magic system is terribly boring. EOB 1 crashes when I try to go up the first ladder, and baddies in EOB 2 seem ridiculously tough for my starting characters. Also, I made them all lawful good, and I was trying to stay "in character", but the only way to proceed with the game is to enter the private area after the clerics ask you not to.
Trantor wrote:There are also several fan-made dungeons in the Custom Dungeons section that are just as good as the original games, and some come with new graphics as well. Feel free to ask if you have any questions! :D
Cheers! :D
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Jan
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Re: Beholders

Post by Jan »

Newbunkle wrote:I've also downloaded EOB 1 and 2 (old habits die hard) and have tinkered with them. They're not as much fun as DM, but it helps to break things up. I don't think EOB is as much fun, as the magic system is terribly boring. EOB 1 crashes when I try to go up the first ladder.
Then you may try EOB for RTC by Remma12 - http://www.dungeon-master.com/forum/vie ... 31&t=28088 :D
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Ameena
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Re: Beholders

Post by Ameena »

About the Mophus thing, it's sort of an in-joke in these parts that his grin is almost freakishly scary (I didn't notice it myself till someone mentioned it on the forum, then I went and had a look at his pic again and thought "Actually, yeah, that is a bit scary..." ;)), and there have been numerous theories as to what it is he's so happy about, one of the more innocent ones being that he is smug because he gets to start off with some food (an apple, I think). From there it just gets ever more perverse, but I'm sure you'll pick up on that the longer you spend on this forum, until eventually you become One Of Us and therefore just as filthy as all us other long-term members :twisted:.
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Trantor
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Re: Beholders

Post by Trantor »

What Ameena said. Making fun of Mophus and his grin is probably the biggest running gag in the forum.
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Jan
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Re: Beholders

Post by Jan »

Trantor wrote:What Ameena said. Making fun of Mophus and his grin is probably the biggest running gag in the forum.
And I always thought that banning Trantor from the forum is the biggest running gag here... OK, I'm a newbie, can't know everything...
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Trantor
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Re: Beholders

Post by Trantor »

I guess that would be a close second. Next are probably Zyx being evil incarnate, Beo posting lots of weird stuff in unintelligable typing, the infamous "local sports team", and of course the TECHNOPANZER (you have to write it in caps or it doesn't sound German enough). PaulH's snail obsession has fallen off the radar in recent years...
Oh, and Jan, I'm surprised you've been here for almost a year already! You still feel like a rather new member. Time flies...
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Newbunkle
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Re: Beholders

Post by Newbunkle »

Jan wrote:Then you may try EOB for RTC by Remma12 - http://www.dungeon-master.com/forum/vie ... 31&t=28088 :D
Thanks, I'll give that a go! :D
Ameena wrote:About the Mophus thing, it's sort of an in-joke in these parts that his grin is almost freakishly scary (I didn't notice it myself till someone mentioned it on the forum, then I went and had a look at his pic again and thought "Actually, yeah, that is a bit scary..." ;)), and there have been numerous theories as to what it is he's so happy about, one of the more innocent ones being that he is smug because he gets to start off with some food (an apple, I think). From there it just gets ever more perverse, but I'm sure you'll pick up on that the longer you spend on this forum, until eventually you become One Of Us and therefore just as filthy as all us other long-term members :twisted:.
Now that you mention it, it probably would be scary waking up after a rest, and finding he's just been grinning and staring at you while you slept. Or worse, waking up and finding yourself tied up with that apple in your mouth.

I played a bit more last night and saved just before the stairs, so its onto level 12 if I get the time this evening.
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Re: Beholders

Post by Ameena »

Haha, you are down at our level already with the apple thing there - that's not something that's come up, as far as I can remember, so actually I think you've found a whole new level of Mophus-related filth that we can start to dig through ;).
And good luck on Level 12...it has some mobs who are quite annoying. Level 11 is quite a nice one, though the Water Elementals of course can be quite annoying the way they slurp under doors like that. In my opinion, anything that can get past a close door is an annoying mob (Ghosts, Beholders, Vexirks, Water Elementals, etc), just because you can never be completely safe from them. Well, not unless you go up/down some stairs or jump down a pit or something ;).
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Re: Beholders

Post by Trantor »

I remember when I went through DM for the first time, levels 10 to 12 (with Hall of Champions being level 1) were my favourites. By that time, my heroes had become quite capable, I really got the hang of the game, and it just got more and more challenging. It was great. How are you doing Newbunkle? Have you finished DM yet?
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Jan
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Re: Beholders

Post by Jan »

Trantor wrote:I remember when I went through DM for the first time, levels 10 to 12 (with Hall of Champions being level 1) were my favourites.
Heh, I remember when I went through DM for the first time, I was killed by that first mummy. On my second attempt I was killed by something else on the level 1. My third (and first serious) attempt ended on the worm level. Once I managed to make it through the worms level, the game was a piece of cake... till I encountered the scorpions. :)
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beowuuf
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Re: Beholders

Post by beowuuf »

wow, you handled the couatls? nice!
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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Re: Beholders

Post by Ameena »

I find that the Flying Snakes can be a bit of a pain (think they were nasty buggers before too, that is, on the Atari), Giant Scorpions are still scary (it's their bloody attack noise), Rats still have an aura of freakiness because they share their attack noise with the Dragon (and after a while you develop this sense of "hear Dragon noise, crap yourself as no matter which way you step, you know it's gonna be in the path of the Fireball he just spat at you" :P), Spell Vines (and since RTC, Beholders) are nasty bastards because of the spells, and anything on level 13 is annoying because they either blow you up or get in your way and allow one of the other mobs to blow you up while you're frantically trying to run around it or kill it before something blows you up ;).
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Re: Beholders

Post by Trantor »

My VERY first game was similar to yours Jan. The first mummy killed two of my characters, the other two survived, I went some more steps and then had to turn off the computer. I think it was the second or third fresh start where I took it seriously and used a savegame disk, but I then played it till the end. The worms were a pain, yes, but Boris and Tiggy could fling out ON fireballs by then. :D I had respect for Couatls and was rather afraid of the rats. Those were the monsters I feared most.
When I play RTC today, the spellcasters are of course the most evil ones - Swamp Slimes, Beholders and Vexirks. They are just overpowered, especially the poison attacks.
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Jan
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Re: Beholders

Post by Jan »

beowuuf wrote:wow, you handled the couatls? nice!
Strangely, I don't remember having any serious problems with Snakes in the original DM (well, CSB is another story...). And with Rats and Beholders too (except this Rat-regeneration room where it took me ages to find where the Rats are coming from and that I had to close the door behind me - since that time I tend to close EVERY door behind me).

I don't remember having any serious problems between the Worm and the Scorpions levels. But the scorpion level was terrible, and the Scorpion-regenerating section is still sort of a nightmare for me, even after the many years and many times I have finished the game. It's the most scary place in the whole DM for me (together with the three Cross key corridors one level bellow (water elemental or trollins or wasps), and the Spider-corridor two levels bellow - luckily, now I know how to avoid it, thanks, PaulH).
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
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