[quote="Antman"]Hi there, I've just been wondering when a new version of Conflux III will be released which fixes the known bugs? Especially the fizzing spell bug and the scorching whip plus dragon armour not counting points. I'm waiting for this, then I plan to start a new game.
In the mean time I have a bunch for questions I've slowly built up about Conflux, any help appreciated!
1. Is it possible to find lockpicks, boots of speed or a bone doll with out choosing new guild members?
Nope, these are character specific items, that trigger character specific events I'm afraid
2. According to my map of the guilds, there is a removable wall in the NE area that leads to stairs that lead to the cellar, how do I open this?
It's a way back from one of the deeper levels, either the temple or one of the council stairs or something. More important is activating the lift : D
3. Where are the maps for the tower of mampang and the emerald forest? I have doen these areas but haven't found the maps.
4. Apparently it is possible to get to all four guild ending in one game, how?
Really??? Are you sure? Who said this - unless it came from zyx himself I would doubt it, or assume it is through an accidental item placement that is now blocked
5. In the central room in the iron temple, there is a door with an eye lock beside it, was is needed to open it? I think it was a magnifier in Conflux II but i haven't found one yet.
6. At the fur trader there is a third eye lock, what activates it and does it let you get to him?
7. In the crypt what are you supposed to do in the altars of love and rose?
Last time I played, the altar of the rose was just a combat area with a rose for fun. It might have advanced since then. In the altar of love,
you are supposed to get married! So try not to kill the bride! Deliver 'her' to the correct place.
8. In the crypt there is a gold key lock and text on the wall saying "new lives for old bones", but nothing seems to happen when i put a gold key in the lock, what happens? Does this activate the death characters on the crypt level?
There are two locks, each lock activates one set of champions. Of course, you can activate the champions individually with bones instead at the mirror
9. Can the cruel pit be done with one character?
Yes. Just...you know, the game then ends
10. Near the tower of mapang there is some stairs down into an area with with long halls ways and unseen teleporters, i have mapped this area but some areas remain inaccessable, I think i need to force a death knight backwards to a pressure pad but don't know how i can do this, any hints? I remember solving this in Conflux II, annoyingly, and I think the Dragon Shield is here.
Zed would be powerful enough to do this!
11.On the spider level, what is this about? "For each person awaits a door he shall never pass where stands a guardian who's sole purpose is to forbid the path linked to his life, dying with the last whisper of the wisher"
It's a good metaphysical riddle - I'm trying to remember if that's the one you walk backwards away from to solve
12. What are you supposed to do in the torture chamber?
Last time I was there it was just for atmosphere
13. On the council level, behind the commander is a door to a teleport to the officers canteens, how do you open this?
I think it's as simple as a corbum in the right wall decratin close by, or you confront and click on one of the grey councillors behind their doors. Something like that
14. There is a door next to the officers canteens with no way to open it, how do you open it?
It is probabaly the way from the back from one of the other areas like the retirement room or deeper in the mines or something.
15. Are the guardians of the white chambers invincible?
The white councillors themselves (lord orders) are invincible last time I played, but the lower counciloors (vexirks) are not of course
16. How do you open the door to the east half way down the white chambers?
Corbum like all the rest I think
17. On the emerald level, upstairs from one of the sudden death exits, there is an area called the room of illusions, how do you open the second portcullis in this area? Even though it seems i can already reach the other side...
Hmm, been a while since I went in to here - I seem to recall something tricksey like you don't need to go through it you go the other way, or you can walk around it, or something
18. How do you reach the clockwork maze?
Where is that?
19. In Moria on level 14, in the NE there is an area of pits, how do you get to this area? It's also next to where you find a ruby key, I remember i was able to get there in conflux II.
The ruby key was on the other side of the bridge (the puzzle form Paul's tower of chaos). I think you have to push a wall item to open a false wall, or walk through an invisible wall to get that way. Thoguh I also recall coming from the other way
20. In Moria on level 14 there is a bridge with a pit blocking it and a switch that doesn't work, how do you cross this bridge? I also remember crossing this in conflux II, something like putting a branch and a rope in the lever, but that doesn't work in conflux III.
Oops, that's the one - it's a club you need I think.
21. In the emerald forest at the secret stairs, a teleporter can be seen, if you're on the stairs facing outwards, it would be to your right, can you reach this teleporter?
If it's the area I think it is, that's reserved for the malificent guild
22. In the crypt at 05,25,03 there is a green switch, what does this do? It's behind a fake wall and you get teleported here from moria.
I believe that is attached to halk's ending
23. How do I get the funeral thorn? It popped up in a new game on a thief I killed in the sewers, does this mean in my old game it's just lying around somewhere...I can't find it.
I think it is dropped by a tree then - I thought it was on he spiked dragon!
24. Someone told me there were 63 levels, What!?!? Is this true? I've found 26 but some of them are virtually empty.
CSBwin can accomodate 63 levels, and the dungeon.dat might have been expanded to this, people might have thought that each area was a new level, when infact conflux is the most densely packed dungeon I've ever seen. Yeah CSB, I'm even taking you into account.
25. Air activated teleport scrolls, do they do anything other than teleport you to the water level. P.S. I hate this level.
Air scrolls teleport you whereever you have set your anchor spell. I assume the initial destination, or the place you tried this spell, was the water level
26. The pit and switch puzzle in Xanathar's place, do you only get a mage staff for this? There is a couple of pits i can't get behind.
Can't recall I am afraid!
27. The gardening challenge, I still can't figure this out...
When a stone mushromm decays, it leaves dust, that grows into a mushroom. This can drift across eventually. I think the snapdragon has a similar behaviour with the seeds. You just throw an item across at the other side, then come back much later and it should have progressed across!
28. In the big X, what is the leftovers coin slot for?
Atmosphere, just getting some useless junk really!
29. By passing through hell, you can get a certificate of innocence, so shouldn't this give you a competition point? An extremely hard point to get.
Must be a bug. Then again, you surely only get one point for the one you get properly by being innocent, right?
30. What are all the secret characters in the crypt for? They don't have any items and don't seem to do anything special.
Atmosphere. I think they had slightly better stats that the middling guild guys.
Sorry, my knowledge with each release gets hazier as newer stuff is added, and as it gets longer since I played! Hope that helps