DM2 Monster animated attacks / movement
Posted: Tue Jan 30, 2001 1:14 am
DM2 had quite a number of frames of animation for the creatures, especially their attack animations (sometimes 6 or 7 frames). It would be cool to add this flexibility to the core engine. It does make things a lot more complicated though....
Also in DM2, monsters are not restricted to moving one square at a time - they can walk across the boundaries of tiles which makes movement look far more realistic. Possible in the clone?
Also in DM2, monsters are not restricted to moving one square at a time - they can walk across the boundaries of tiles which makes movement look far more realistic. Possible in the clone?