Graphics for breaking a half open door

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Gambit37
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Graphics for breaking a half open door

Post by Gambit37 »

I fireballed a door that was opening and the graphic was replaced with a bashed door that is closed. It would look a lot better if you could display the bashed graphic in the position the door got to when it was destroyed.

Also, would it be possible to extend the DOOR definition so that it includes an optional BASHED GRAPHIC parameter? At the moment, you have to specify this stuff in the clones section, but it would be a lot simpler and more intuitive to specify it when placing the door in the editor. Obviously if no bashed graphic is specified, then just use the default.
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Gambit37
Should eat more pies
Posts: 13791
Joined: Wed May 31, 2000 1:57 pm
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Post by Gambit37 »

*bumping and editing an old suggestion*
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