once again I rear my ugly head.. mooo!
Posted: Tue Apr 10, 2001 8:48 am
I've made these suggestions before but I imagine they were lost under the piles of other ones, and they were made to your private mail I think as well.
1. Direct drop of items.
Items could be placed over the stat bars and a left click will place them autmatically in the first available empty slot. A right click will open the inventory. If there is no more room in the backpack. A message at the bottom saying 'no room' or 'champion full' would appear and the item would stay in hand.
2. magical effects of items
Items when put into the action hand sometimes produce effects like raises in stats. Like the wand givin 1 mana. These effects should happen if in the right or left hand. They don't need to use it to get the effects.. just hold it. I'm not asking for two handed attack ability (that would be nice and all) just allowing for something that simply makes sense. If it's in your hand the power should be going through you.
These both make sense to me.. the first is pretty much for those moments when a character dies and you are surrounded by monsters.. you just wanna leave and you sure don't want to be left vulnerable looking for a spot for you friends bones. a quick click uptop will be like that person just grabbing them and stuffing them in the bag without thought. It also was put into CSB I think.. or was it DM2?
what does everyone else think?
1. Direct drop of items.
Items could be placed over the stat bars and a left click will place them autmatically in the first available empty slot. A right click will open the inventory. If there is no more room in the backpack. A message at the bottom saying 'no room' or 'champion full' would appear and the item would stay in hand.
2. magical effects of items
Items when put into the action hand sometimes produce effects like raises in stats. Like the wand givin 1 mana. These effects should happen if in the right or left hand. They don't need to use it to get the effects.. just hold it. I'm not asking for two handed attack ability (that would be nice and all) just allowing for something that simply makes sense. If it's in your hand the power should be going through you.
These both make sense to me.. the first is pretty much for those moments when a character dies and you are surrounded by monsters.. you just wanna leave and you sure don't want to be left vulnerable looking for a spot for you friends bones. a quick click uptop will be like that person just grabbing them and stuffing them in the bag without thought. It also was put into CSB I think.. or was it DM2?
what does everyone else think?