Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).
- i want the map from csb (or DM2)
- a display of weapon damage and armor defense like in DM2
- a 100-mirrors hall of champions with ability to edit stats/pictures
- the ability to chance any layout of items/monsters and walls/objects
- the item layouts of DM1, CSB and DM2 to choose from
- The CSB map is already in RTC
- Why?
- I think RTC only supports the original number of champions, but George can tell you more about this
- Of course - that's the whole point of RTC!
- I think DM1 and CSB stuff is included, but not DM2
In the original DMNew champions seemed like any other object present on a tile, so I don't see why new ones couldn't be created too
Does anyone have a DOS grabber programme to get all the wall textures/items/monsters in DM2, or at least be able to screen capture them? I know one was done for DM...
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
2) Weapon damage ratings; No. I think it takes some of the mystery out of the game, so am not going to implement that (see a long discussion in another thread!)
3) There are an unlimited number of mirrors (or any other object for that matter) available - they're all defined in the *.RTC file and not hard-coded into the main program; you can have a 1000 big HoC if you want (although the RTC file might be a bit large!).
thx, good work George.
To be honest, i dont have RTC atm, but i can tell/guess MANY of the math things in DM (like wounds, nourishment etc, if anyone asks), cause i have completed the original game over 50 times, if anyone likes.
2) ok, no problem, i can live without