If other containers beside the chests are finally available, like quivers, pouches, key-rings, what about spreading a few in the RTC-DM dungeon, and maybe in an RTC-CSB dungeon?
Gambit: Yes, I know, it's un-DM, but that's what the Original mode can be for, to be DM.
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[Done for V0.38] Containers
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- Gambit37
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Re: Containers

However, I'm not sure I agree with your view on the RTC versions of the dungeons. I see them as being the same as the originals but with the variation on the magic system. If things like quivers are ever programmed, I anticipate seeing these only in user made dungeons. I'm not sure this is George's view, but that's the way I've always seen these kinds of things working...
Re: Containers
Yeah, that's the way i see it - changes to the engine of course have to be included (like the magic system), but anything else like damage tiles, pillars, qwuivers, etc should be left as addtions for future dungeons
You want them in the original dungeon there is nothing to stop you putting them in for your own private games : )
You want them in the original dungeon there is nothing to stop you putting them in for your own private games : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- George Gilbert
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