No Windows fonts for these, but they all exist in RTC as separate bitmaps. You'd need to speak to George if you want to know the specs of the images (widht, height, width of each character, oder, etc).
That makes me think though. There's an oversight here with the wall font. Can it be changed on a per level basis? If not, it would mean that any new wall graphics would have to work well with the carved text overlayed on it. The only way around this is have another item, such as a plaque, behind each wall text - the plaque would stay consistent on every level.
Well the font was/is to be used in my editor for dungeons, I just thought the correct font would look better then "times new roman" for editing messages.
If someone can create such a font I would apreciate it and alot of other DM fans to I think .