Graphic anomalies

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
amaprotu
Adept
Posts: 211
Joined: Thu Jan 25, 2001 9:47 pm
Location: California, USA
Contact:

Graphic anomalies

Post by amaprotu »

I had some graphic anomolies when holding an object and moving the curse to the side of the screen (left side, over character). I have win98, dx8 and a tnt2 card if thats a help.
- Amaprotu
User avatar
Lubor Kolar
Artisan
Posts: 178
Joined: Thu Jan 25, 2001 10:21 pm
Location: Prague, Czech Republic, Europe

Graphics

Post by Lubor Kolar »

I had this problem too - Win98, DX8, ATI All In Wonder
User avatar
MadMunky
Adept
Posts: 212
Joined: Mon Sep 27, 1999 3:06 pm
Contact:

Same here

Post by MadMunky »

I seem to only get corruption down the left side of the screen everythink else is fine!

System
------

PIII 500
256meg
Win 98
Direct X 7
Geforce 2
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

LHS Graphics

Post by George Gilbert »

It's not a problem with your cards - it's an error in the mouse drawing routine!

For those who want to know there's a bit which captures the mouse position and ensures it's on the screen before doing the full mouse drawing bit. My guess is that it checks that the x-coordinate is greater than the edge rather than greater than or equal to the edge - I'll change the > to a >= for the next release!

George
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Re: LHS Graphics

Post by George Gilbert »

Fixed for V0.02
Post Reply