I think DM accepts a bigger zone when clicking on an object to select it:
you just had to click around an apple to take it; in RTC you have to click
precisely on the apple. In the same order of things, when you clik too much
above a character, (out of the useful screen),
you select the default character. Maybe you should expand a little the zone of
the portrait.
object zone
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- Gambit37
- Should eat more pies
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Re: object zone
Yeah, I found that selecting a chest on the ground was a hit and miss affair - only part of it (the lower, corner quarter) is 'live'. That was in 0.02 - don't know if it's fixed in the later version, but will check.
- Gambit37
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Re: object zone
Yes, 0.03 has problems when clicking on a chest - the hot zone is not large enough.
- George Gilbert
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