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More graphic anomalies

Posted: Tue Mar 27, 2001 9:19 pm
by Gambit37
I found a few more graphic probs on Level 9, with the tiny switch being drawn too far across when it should be obscured, and the fireball holes don't line up when viewed from the side.

<a href="http://www.resonant.freeuk.com/rtc_fire ... les.gif</a>
<a href="http://www.resonant.freeuk.com/rtc_tiny ... tch.gif</a>

Re: More graphic anomalies

Posted: Wed Mar 28, 2001 9:10 am
by George Gilbert
The tiny switch thing is actually a bug in the horizontal offseting routine (I think). I've seen it before in all objects which don't appear in the centre of a wall tile (for example have a look at the wall cracks in say, the grave of king milas).

Re: More graphic anomalies

Posted: Sun Apr 01, 2001 9:34 pm
by beowuuf
Further glitch in the fireball holes...they are drawn too far forward so look odd if viewed against a perpendicular wall (as in the end of the Diamond Edge room)

<a href="http://www.geocities.com/beowuuf/Image5 ... ge5.jpg</a>

Re: More graphic anomalies

Posted: Sun Apr 08, 2001 7:11 pm
by George Gilbert
Not fixed - reposted in Bugs forum