category: difference from DM
type: dungeon interactivity
Description:
On level three in the chambers of the guardian, the western most teleporter does not appear when pressing the button, but it does function normally otherwise.
Teleporter missing level 3 (reposted) v0.09
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- George Gilbert
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Re: Teleporter missing level 3 (reposted) v0.09
Has anyone else found this? I've tried looking and as far as I can see, all the teleporters are there and working / looking as they should...
Re: Teleporter missing level 3 (reposted) v0.09
I do that bit so fast I only suspected I'd seen this, but this time I was looking so can confirm it. The very first teleporter you have to activate (most western) does remains invisible the first time it's activated. Flicking it afterwards it appears a normal blue haze. Something to do with teleporters activating when they have objects initially placed on them in the .rtc file?
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- George Gilbert
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