Teleporter missing level 3 (reposted) v0.09

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
Gambit37
Should eat more pies
Posts: 13773
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Teleporter missing level 3 (reposted) v0.09

Post by Gambit37 »

category: difference from DM
type: dungeon interactivity

Description:
On level three in the chambers of the guardian, the western most teleporter does not appear when pressing the button, but it does function normally otherwise.
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Re: Teleporter missing level 3 (reposted) v0.09

Post by George Gilbert »

Has anyone else found this? I've tried looking and as far as I can see, all the teleporters are there and working / looking as they should...
User avatar
beowuuf
Archmastiff
Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: Teleporter missing level 3 (reposted) v0.09

Post by beowuuf »

I do that bit so fast I only suspected I'd seen this, but this time I was looking so can confirm it. The very first teleporter you have to activate (most western) does remains invisible the first time it's activated. Flicking it afterwards it appears a normal blue haze. Something to do with teleporters activating when they have objects initially placed on them in the .rtc file?
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Re: Teleporter missing level 3 (reposted) v0.09

Post by George Gilbert »

Fixed for V0.12
Post Reply