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Teleporter missing level 3 (reposted) v0.09

Posted: Sat Apr 14, 2001 12:00 pm
by Gambit37
category: difference from DM
type: dungeon interactivity

Description:
On level three in the chambers of the guardian, the western most teleporter does not appear when pressing the button, but it does function normally otherwise.

Re: Teleporter missing level 3 (reposted) v0.09

Posted: Sat Apr 21, 2001 9:59 am
by George Gilbert
Has anyone else found this? I've tried looking and as far as I can see, all the teleporters are there and working / looking as they should...

Re: Teleporter missing level 3 (reposted) v0.09

Posted: Mon Apr 23, 2001 2:28 am
by beowuuf
I do that bit so fast I only suspected I'd seen this, but this time I was looking so can confirm it. The very first teleporter you have to activate (most western) does remains invisible the first time it's activated. Flicking it afterwards it appears a normal blue haze. Something to do with teleporters activating when they have objects initially placed on them in the .rtc file?

Re: Teleporter missing level 3 (reposted) v0.09

Posted: Mon Aug 06, 2001 9:42 am
by George Gilbert
Fixed for V0.12