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Compiler bug (?) in trigger parameters (v0.17 & v0.18)

Posted: Sat Mar 23, 2002 10:58 am
by Gambit37
I just updated my Kid dungeon to work with v0.18.

The error I found in v0.17 isn't fixed in v0.18. Specifically, if you add the parameter OPTIONS=(FACING:EAST) to a FLOOR_TRIGGER, the dungeon compiles fine with no compiler warnings even though the script is incorrect (should be DIRECTION not FACING).

Re: Compiler bug (?) in trigger parameters (v0.17 & v0.1

Posted: Mon Mar 25, 2002 10:09 am
by George Gilbert
Can you send me the entire script that you're using with this bug in please?

I thought I'd fixed it before :-(

Re: Compiler bug (?) in trigger parameters (v0.17 & v0.1

Posted: Mon Mar 25, 2002 4:40 pm
by Gambit37
I'll have to remember to bring the file in tomorrow, or send it to you from home. I'll send you the whole dungeon so that you can see what's going on.

OT

Posted: Mon Mar 25, 2002 6:00 pm
by beowuuf
Congratulations Gambit...you need to get out more too : )
I was starting to worry I was the only one...

Re: OT

Posted: Mon Mar 25, 2002 6:27 pm
by Gambit37
Blimey, I hadn't even noticed that.... @#%$. :-(

Re: Compiler bug (?) in trigger parameters (v0.17 & v0.1

Posted: Tue Apr 02, 2002 9:20 am
by George Gilbert
This isn't a bug - the problem was that the dungeon text file used a space rather than a tab to seperate to the TRIGGER=(xxx) and the OPTIONS=(xxx) elements.

I'll add code in V0.19 to detect this kind of mistake though.

Re: Compiler bug (?) in trigger parameters (v0.17 & v0.1

Posted: Tue Apr 02, 2002 5:37 pm
by Gambit37
Whoops, silly me... I should have thought of that! Sorry for the wild goose chase... :wink: