Cloning multi-state items

Questions about how to create your own dungeons and replacement graphics and sounds.

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
Gambit37
Should eat more pies
Posts: 13769
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Cloning multi-state items

Post by Gambit37 »

How do you define the bitmaps for multistate items?

For example, when cloning an object you specify the bitmaps using:

Code: Select all

BITMAPS=(FRONT:GHOST_RED_FRONT,ATTACK:GHOST_RED_ATTACK,SIDE:GHOST_RED_SIDE,BACK:GHOST_RED_BACK)
What's the syntax for multistate items? Is it:

Code: Select all

BITMAPS=(STATEA:XXXXX,STATEB:YYYYYY)
Clarification would be great! Cheers!
Post Reply