I remember in the first dungeon they had 1 door that required a gold key. Bashing down the door eliminated the use of that key.. Does this extra key come in handy later? I never miss a room so I always seem to have abundance of keys, coins, ect ect.
The saved key is useful only, if you intend to leave some other gold key later on. If you take all treasure anyway in deeper levels, it has no use, you'll even end up with another unneccessary gold key.
Parting is all we know from Heaven, and all we need of hell.
Lunever wrote:The saved key is useful only, if you intend to leave some other gold key later on. If you take all treasure anyway in deeper levels, it has no use, you'll even end up with another unneccessary gold key.
Bleh.. and im one of those adventurers that leave no stone untounched
In fact I do! There's a cheat in CSB that involves standing in front of a Dragon, and casting MON ZO GOR SAR while typing in a phrase. When you kill the dragon, he leaves behind a Firestaff....
there was also something aboout casting flux cage over a pit and then trying to place items down. If the computer didn't crash you could find a coppied firestaff down below or whatever you tried to duplicate. The writer of this method insisted that the computer would frequently get unstable after doing this though and so wasn't very practical.
Also, the phrase was "LORD LIBERASALUS SMITES THEE DOWN" I tried it and it didn't work.. nor did the flux cage. but they could have been version and or computer type specific (ie, apple IIe, Amiga, ST, etc)
Yes, but George did implement something of that april joke. When you type LORD LIBRASULUS SMITES THEE DOWN in RTC you get a message line "CHEAT MODE ACTIVATED". I just don't know what this cheat mode is supposed to do, if it does anything at all and isn't just a cruel joke by George.
Parting is all we know from Heaven, and all we need of hell.