Replicator (DM bug / DMute)

Use this forum to discuss dungeon editors and other tools, like DMute (by George Gilbert, also working for RTC dungeons), DM Builder (by Sphenx), and ADGE by `rain. Includes DM editing tips and tricks.
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jlshaw
Neophyte
Posts: 8
Joined: Sat Jan 20, 2001 1:00 pm

Replicator (DM bug / DMute)

Post by jlshaw »

Hi i remember when i was playing dungeon master on the amiga i found this place in the game where if you through an object in it would replicate another if this i so on the PC version can you tell me where it is and how i can recreate this effect


THE RED WHITE AND BLUE KNIGHT
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beowuuf
Archmastiff
Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Hi, this topic...

Post by beowuuf »

...is buried deep in either the dmute section or on the unofficial noitceboard.

I think what was said was that only early versions of the amiga game had this 'bug'

Someone found a way to get this effect, it was to hex edit a tile to:

0 0
30 0 0 0 0 0 0 C, or whatever the value of a flux cage is in byte 8
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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